what identifies a person? I've asked myself many times, maybe too many. My face is not mine, my name is just a number and my past belongs to a dead man. None of this things are really mine. Who am I really? Do I have to accept that I will follow the path traced by my predecessor or may I aspire to make one of my own and leave a legacy, one that's only mine. That's enough, I have to push these thoughts away, people like me are not allowed to think certain thoughts. After all, we exist only to serve.'
Hey cowboy, do you see that shadow following you among the fuzzy filaments of the net? Like a gun in an alley, the neon-lit metal. Silent masks, without fear, without care. They have many names you know, but no one really knows who they are: the Hands and Eyes of Ganova, the Operatives, as we know them. No matter what they are doing: a corporate espionage operation against another Corp, or an assault among the streets. If you see them, you’re dead. No one challenges them, no one looks for them: there’s only one thing you can do if you have them at your door. Try to escape.
Experience: Choose this group if you want a game based on espionage, investigation and corporate warfare. A group of operatives determined to solve the crisis, in the truest experience of the agent on the verge of meltdown from the the mission’s pressure. You will have all the resources of a Megacorp to get what you want, the Sprawl is your realm. So is the responsibility for failure.